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26 lines
796 B
C++
26 lines
796 B
C++
#include "SharedRepMovement.h"
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FSharedRepMovement::FSharedRepMovement() {
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this->RepTimeStamp = 1;
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this->TurretYaw = 1;
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this->TurretPitch = 1;
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this->RemoteViewData32 = 0;
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this->AccelerationPack = 0;
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this->AccelerationZPack = 0;
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this->RepMovementMode = 0;
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this->JumpFlashCountPacked = 0;
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this->LandingFlashCountPacked = 0;
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this->CurrentMovementStyle = EFortMovementStyle::Running;
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this->bProxyIsJumpForceApplied = false;
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this->bIsCrouched = false;
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this->bIsSkydiving = false;
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this->bIsParachuteOpen = false;
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this->bIsSlopeSliding = false;
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this->bIsProxySimulationTimedOut = false;
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this->bIsTargeting = false;
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this->bIsWaterJump = false;
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this->bIsWaterSprintBoost = false;
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this->bIsWaterSprintBoostPending = false;
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}
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