Files
FNGameProj/Source/FortniteGame/Private/SharedRepMovement.cpp
T
2024-03-03 23:44:39 +01:00

26 lines
796 B
C++

#include "SharedRepMovement.h"
FSharedRepMovement::FSharedRepMovement() {
this->RepTimeStamp = 1;
this->TurretYaw = 1;
this->TurretPitch = 1;
this->RemoteViewData32 = 0;
this->AccelerationPack = 0;
this->AccelerationZPack = 0;
this->RepMovementMode = 0;
this->JumpFlashCountPacked = 0;
this->LandingFlashCountPacked = 0;
this->CurrentMovementStyle = EFortMovementStyle::Running;
this->bProxyIsJumpForceApplied = false;
this->bIsCrouched = false;
this->bIsSkydiving = false;
this->bIsParachuteOpen = false;
this->bIsSlopeSliding = false;
this->bIsProxySimulationTimedOut = false;
this->bIsTargeting = false;
this->bIsWaterJump = false;
this->bIsWaterSprintBoost = false;
this->bIsWaterSprintBoostPending = false;
}