Files
FNGameProj/Source/FortniteGame/Private/RepGraphActorSettingsBase.cpp
T
2024-03-03 23:44:39 +01:00

13 lines
437 B
C++

#include "RepGraphActorSettingsBase.h"
FRepGraphActorSettingsBase::FRepGraphActorSettingsBase() {
this->bAddClassRepInfoToMap = false;
this->bUseCustomClassRepInfo = false;
this->bAddToExplicitCSVStatTracker = false;
this->bAddToImplicitCSVStatTracker = false;
this->bAddToRPC_Multicast_OpenChannelForClassMap = false;
this->bRPC_Multicast_OpenChannelForClass = false;
this->ClassNodeMapping = NotRouted;
}