Files
FNGameProj/Source/FortniteGame/Private/FortStreamMediaSource.cpp
T
2024-03-03 23:44:39 +01:00

56 lines
1.4 KiB
C++

#include "FortStreamMediaSource.h"
FMediaPlayerOptions UFortStreamMediaSource::UpdatePlayerOptions(FMediaPlayerOptions PlayerOptions) const {
return FMediaPlayerOptions{};
}
bool UFortStreamMediaSource::ShouldStreamBePlaying(const UObject* WorldContextObject, const UPrimitiveComponent* PrimitiveComponent, float CullRadius) const {
return false;
}
FString UFortStreamMediaSource::ShouldProtectPlayerFromContent() const {
return TEXT("");
}
void UFortStreamMediaSource::SetPlaybackStartTime(float StartTime) {
}
void UFortStreamMediaSource::RequestVideoUrl(const APlayerController* FortPC) {
}
void UFortStreamMediaSource::ReinstateSharing() {
}
bool UFortStreamMediaSource::IsScreenRecordingInProgress() {
return false;
}
bool UFortStreamMediaSource::HasLocalFilePlayback() const {
return false;
}
int32 UFortStreamMediaSource::GetCDNNumber() {
return 0;
}
void UFortStreamMediaSource::DisableSharing() {
}
UFortStreamMediaSource::UFortStreamMediaSource() {
this->VideoStreamSource = TEXT("Rabbit:ElectraA");
this->VideoStreamSourceAB = 1;
this->bIsLive = false;
this->bBlurlLive = false;
this->MaxResolution = 0;
this->MaxBandwidth = 0;
this->AspectRatio = 1;
this->bShareLock = false;
this->bAudioOnly = false;
this->bPartySync = true;
this->MediaDuration = 1;
this->bAutoClearCDNDistribution = true;
this->FortDownloadLocalizedOverlays = NULL;
this->LocalFilePlaybackAsset = NULL;
}