Files
FNGameProj/Source/FortniteGame/Private/FortQueryTwoPointSolver.cpp
T
2024-03-03 23:44:39 +01:00

33 lines
831 B
C++

#include "FortQueryTwoPointSolver.h"
void UFortQueryTwoPointSolver::Start(UObject* Querier) {
}
void UFortQueryTwoPointSolver::SkipToNextPointA() {
}
void UFortQueryTwoPointSolver::SetCustomRotationA(const FRotator& Rotation) {
}
FRotator UFortQueryTwoPointSolver::GetRandomRotationOffset() const {
return FRotator{};
}
void UFortQueryTwoPointSolver::AddNamedFloatParamB(FName ParamName, float Value) {
}
void UFortQueryTwoPointSolver::AddNamedFloatParamA(FName ParamName, float Value) {
}
UFortQueryTwoPointSolver::UFortQueryTwoPointSolver() {
this->QueryPointA = NULL;
this->QueryPointB = NULL;
this->RotationMode = ETwoPointSolverRotationA::PointAToQuerier;
this->bUseNegativeAngleOffsets = false;
this->bUsePositiveAngleOffsets = true;
this->AISys = NULL;
this->CachedQuerier = NULL;
}