Files
FNGameProj/Source/FortniteGame/Private/FortPartyRepData.cpp
T
2024-03-03 23:44:39 +01:00

15 lines
495 B
C++

#include "FortPartyRepData.h"
FFortPartyRepData::FFortPartyRepData() {
this->PartyState = EFortPartyState::Undetermined;
this->LobbyConnectionStarted = false;
this->MatchmakingResult = EMatchmakingCompleteResult::NotStarted;
this->MatchmakingState = EMatchmakingState::NotMatchmaking;
this->SessionIsCriticalMission = false;
this->ZoneTileIndex = 0;
this->AllowJoinInProgress = false;
this->AthenaSquadFill = false;
this->PartyIsJoinedInProgress = false;
}