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10 lines
250 B
C++
10 lines
250 B
C++
#include "FortActionKeyMapping.h"
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FFortActionKeyMapping::FFortActionKeyMapping() {
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this->ActionGroup = EFortInputActionGroup::AllModes;
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this->SubGameUsedIn = ESubGame::Campaign;
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this->InputScale = 1;
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this->bIsAxisMapping = false;
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}
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