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9 lines
266 B
C++
9 lines
266 B
C++
#include "CustomCharacterPartAnimInstance_SyncedPart.h"
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UCustomCharacterPartAnimInstance_SyncedPart::UCustomCharacterPartAnimInstance_SyncedPart() {
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this->SyncedSequence = NULL;
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this->bIsPlayingSyncedMontage = false;
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this->SyncedMontagePosition = 1;
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}
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