Files
FNGameProj/Source/FortniteGame/Private/BuildingEditModeSupport.cpp
T
2024-03-03 23:44:39 +01:00

25 lines
771 B
C++

#include "BuildingEditModeSupport.h"
void UBuildingEditModeSupport::OnSuccessfulMatchInteractParamUpdate(float NewInteractParamVal) {
}
void UBuildingEditModeSupport::OnSuccessfulMatchInteractComplete() {
}
UBuildingEditModeSupport::UBuildingEditModeSupport() {
this->OwnerBuilding = NULL;
this->EditingController = NULL;
this->PreviewMetadata = NULL;
this->ScratchpadMetadata = NULL;
this->ExpectedMetadataClass = NULL;
this->LastInteractedComp = NULL;
this->LastHighlightedComp = NULL;
this->PreviewComponent = NULL;
this->bCanMirrorMetadataToMatch = false;
this->bCanRotateMetadataToMatch = false;
this->bEditActionInProgress = false;
this->bInitializedTimelines = false;
this->bUseAlternateMaterials = false;
}