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11 lines
243 B
C++
11 lines
243 B
C++
#include "BattleMapNode.h"
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ABattleMapNode::ABattleMapNode() {
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this->EdgeClass = NULL;
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this->ChildrenNodeClass = NULL;
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this->bEnableAutomaticResize = true;
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this->bSupportSelection = true;
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this->bSupportScrubbing = true;
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}
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