mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
73 lines
2.7 KiB
C++
73 lines
2.7 KiB
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#include "FortniteEditor.h"
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#include "Modules/ModuleManager.h"
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#include "FortItemDefinitionThumbnailRenderer.h"
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#include "AssetTypeActions_Base.h"
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#include "FortniteGame/Public/FortItemDefinition.h"
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#include "ThumbnailRendering/ThumbnailManager.h"
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#include "IAssetTools.h"
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#include "AssetToolsModule.h"
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#include "CustomCharacterPart.h"
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#include "Public/CustomCharacterPartThumbnailRenderer.h"
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#include "LevelEditor.h"
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#include "FortConversation.h"
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#include "IAssetTypeActions.h"
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IMPLEMENT_MODULE(FFortniteEditor, FortniteEditor);
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DEFINE_LOG_CATEGORY(LogFortEditor)
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#define LOCTEXT_NAMESPACE "LogFortEditor"
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class FATA_FortItemDefinitionFactory : public FAssetTypeActions_Base {
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#if WITH_EDITOR
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public:
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FATA_FortItemDefinitionFactory()
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{
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};
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virtual uint32 GetCategories() override { return EAssetTypeCategories::Misc; }
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virtual FText GetName() const override { return LOCTEXT("FortItemDefinition", "FortItemDefinition"); }
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virtual FColor GetTypeColor() const { return FColor(65, 102, 44); }
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virtual UClass* GetSupportedClass() const override { return UFortItemDefinition::StaticClass(); }
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#undef LOCTEXT_NAMESPACE
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#endif
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};
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class FATA_FortConversationFactory : public FAssetTypeActions_Base {
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#if WITH_EDITOR
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#define LOCTEXT_NAMESPACE "FortConversation"
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public:
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FATA_FortConversationFactory()
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{
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};
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virtual uint32 GetCategories() override { return EAssetTypeCategories::Misc; }
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virtual FText GetName() const override { return LOCTEXT("FortConversation", "FortConversation"); }
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virtual FColor GetTypeColor() const { return FColor(114, 178, 19); }
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virtual UClass* GetSupportedClass() const override { return UFortConversation::StaticClass(); }
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#undef LOCTEXT_NAMESPACE
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#endif
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};
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void FFortniteEditor::StartupModule()
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{
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UE_LOG(LogFortEditor, Warning, TEXT("FortniteEditor was initialized."));
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{
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IAssetTools& AssetTools = FModuleManager::LoadModuleChecked<FAssetToolsModule>("AssetTools").Get();
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TSharedPtr<IAssetTypeActions> Action = MakeShareable(new FATA_FortItemDefinitionFactory());
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TSharedPtr<IAssetTypeActions> ActionConv = MakeShareable(new FATA_FortConversationFactory());
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AssetTools.RegisterAssetTypeActions(Action.ToSharedRef());
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AssetTools.RegisterAssetTypeActions(ActionConv.ToSharedRef());
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}
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UThumbnailManager::Get().UnregisterCustomRenderer(UFortItemDefinition::StaticClass());
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UThumbnailManager::Get().RegisterCustomRenderer(UFortItemDefinition::StaticClass(), UFortItemDefinitionThumbnailRenderer::StaticClass());
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UThumbnailManager::Get().UnregisterCustomRenderer(UCustomCharacterPart::StaticClass());
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UThumbnailManager::Get().RegisterCustomRenderer(UCustomCharacterPart::StaticClass(), UCustomCharacterPartThumbnailRenderer::StaticClass());
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}
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#undef LOCTEXT_NAMESPACE
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