Files
FNGameProj/Source/ArsenicCoreRuntime/Private/ArsenicCoreGCNGhostAudioHelperComponent.cpp
T
2024-03-03 23:44:39 +01:00

20 lines
629 B
C++

#include "ArsenicCoreGCNGhostAudioHelperComponent.h"
void UArsenicCoreGCNGhostAudioHelperComponent::SetTargetPawn(APawn* InTargetPawn) {
}
void UArsenicCoreGCNGhostAudioHelperComponent::SetLoopingAudioComponent(UAudioComponent* InLoopingAudioComponent) {
}
void UArsenicCoreGCNGhostAudioHelperComponent::PopVelocitySoundMix() {
}
UArsenicCoreGCNGhostAudioHelperComponent::UArsenicCoreGCNGhostAudioHelperComponent() {
this->VelocityAudioInputRange_Min = 1;
this->VelocityAudioInputRange_Max = 1;
this->AudioInterpSpeed = 1;
this->VelocitySoundMix = NULL;
this->VelocityThresholdForMixModActivation = 1;
}