mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-08-26 19:43:31 +00:00
18 lines
430 B
C++
18 lines
430 B
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "AnalyticsEventAttr.generated.h"
|
|
|
|
USTRUCT(BlueprintType)
|
|
struct FAnalyticsEventAttr {
|
|
GENERATED_BODY()
|
|
public:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString Name;
|
|
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
FString Value;
|
|
|
|
ANALYTICSBLUEPRINTLIBRARY_API FAnalyticsEventAttr();
|
|
};
|
|
|