Files
FNGameProj/Plugins/EnginePlugins/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectID.h
T
2024-03-03 23:44:39 +01:00

13 lines
268 B
C++

#pragma once
#include "CoreMinimal.h"
#include "SmartObjectID.generated.h"
USTRUCT(BlueprintType)
struct SMARTOBJECTSMODULE_API FSmartObjectID {
GENERATED_BODY()
public:
FSmartObjectID();
};
FORCEINLINE uint32 GetTypeHash(const FSmartObjectID) { return 0; }