Files
FNGameProj/Source/FortniteGame/ItemDef/FortAttributeInitializationKey.h
T
2022-08-20 04:03:45 +02:00

21 lines
402 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Engine/DataAsset.h"
#include "FortAttributeInitializationKey.generated.h"
USTRUCT()
struct FFortAttributeInitializationKey
{
GENERATED_BODY()
public:
UPROPERTY(EditAnywhere)
FName AttributeInitCategory;
UPROPERTY(EditAnywhere)
FName AttributeInitSubCategory;
};