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13 lines
297 B
C++
13 lines
297 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "CustomCharacterPartData.generated.h"
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UCLASS(DefaultToInstanced, EditInlineNew)
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class FORTNITEGAME_API UCustomCharacterPartData : public UObject
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{
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GENERATED_BODY()
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};
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