Files
FNGameProj/Source/FortniteGame/Private/MeshNetworkStatus.cpp
T
2024-01-21 00:41:14 +01:00

9 lines
201 B
C++

#include "MeshNetworkStatus.h"
FMeshNetworkStatus::FMeshNetworkStatus() {
this->bEnabled = false;
this->bConnectedToRoot = false;
this->GameServerNodeType = EMeshNetworkNodeType::Root;
}