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FNGameProj/Source/FortniteUI/Public/OnQuickbarContentsChangedDelegate.h
2024-01-21 00:41:14 +01:00

8 lines
295 B
C

#pragma once
#include "CoreMinimal.h"
#include "EFortQuickBars.h"
#include "OnQuickbarContentsChangedDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnQuickbarContentsChanged, EFortQuickBars, QuickbarIndex, const TArray<int32>&, ChangedSlots);