Files
FNGameProj/Source/FortniteUI/Public/ObjectiveFinishedDisplayingDelegate.h
2024-01-21 00:41:14 +01:00

9 lines
279 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ObjectiveFinishedDisplayingDelegate.generated.h"
class UFortQuestObjectiveEntry;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FObjectiveFinishedDisplaying, UFortQuestObjectiveEntry*, QuestObjective);