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28 lines
750 B
C++
28 lines
750 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "Components/Button.h"
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#include "ItemCardWidgetBase.generated.h"
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class UFortGiftInfo;
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class UFortMultiSizeItemCard;
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UCLASS(Abstract, Blueprintable)
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class UItemCardWidgetBase : public UButton {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFortGiftInfo* LootInfo;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, Instanced, meta=(AllowPrivateAccess=true))
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UFortMultiSizeItemCard* FortMultiSizeItemCard_Widget;
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UItemCardWidgetBase();
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UFUNCTION(BlueprintCallable)
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void SetLootInfo(UFortGiftInfo* NewLootInfo);
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnLootInfoSet();
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};
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