Files
FNGameProj/Source/FortniteUI/Public/GridPickerTileEventDelegate.h
2024-01-21 00:41:14 +01:00

10 lines
275 B
C++

#pragma once
#include "CoreMinimal.h"
#include "GridPickerTileEventDelegate.generated.h"
class UFortGridPickerTile;
class UObject;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FGridPickerTileEvent, UObject*, Data, UFortGridPickerTile*, Tile);