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21 lines
532 B
C++
21 lines
532 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "EAthenaGamePhase.h"
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#include "LTMWidgetBase.h"
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#include "GooseWidgetBase.generated.h"
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UCLASS(Blueprintable, EditInlineNew)
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class UGooseWidgetBase : public ULTMWidgetBase {
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GENERATED_BODY()
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public:
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UGooseWidgetBase();
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protected:
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void OnUpdateNumberOfPlanes(int32 FriendlyPlaneCount, int32 EnemyPlaneCount);
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UFUNCTION(BlueprintCallable)
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void OnGamePhaseChanged(EAthenaGamePhase NewPhase);
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};
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