Files
FNGameProj/Source/FortniteUI/Public/FortRichTextStyleData.h
2024-01-21 00:41:14 +01:00

20 lines
529 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Engine/DataTable.h"
#include "Styling/SlateTypes.h"
#include "FortRichTextStyleData.generated.h"
USTRUCT(BlueprintType)
struct FFortRichTextStyleData : public FTableRowBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
FTextBlockStyle TextStyle;
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
bool bHyperlinkStyle;
FORTNITEUI_API FFortRichTextStyleData();
};