mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-03 04:23:31 +00:00
45 lines
1.2 KiB
C++
45 lines
1.2 KiB
C++
#pragma once
|
|
#include "CoreMinimal.h"
|
|
#include "FortActivatablePanel.h"
|
|
#include "FortResearchMenuBase.generated.h"
|
|
|
|
class UFortItemDefinition;
|
|
|
|
UCLASS(Blueprintable, EditInlineNew)
|
|
class UFortResearchMenuBase : public UFortActivatablePanel {
|
|
GENERATED_BODY()
|
|
public:
|
|
protected:
|
|
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
|
|
UFortItemDefinition* ResearchRespecToken;
|
|
|
|
public:
|
|
UFortResearchMenuBase();
|
|
protected:
|
|
UFUNCTION(BlueprintCallable)
|
|
void UseResearchRespecToken();
|
|
|
|
UFUNCTION(BlueprintCallable)
|
|
void RequestPurchaseResearchLevel(const FString& StatId);
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void OnUseResearchRespecTokenComplete();
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void OnPurchaseResearchLevelStarted();
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
|
|
void OnPurchaseResearchLevelCompleted();
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintPure)
|
|
int32 GetResearchRespecTokenCount() const;
|
|
|
|
UFUNCTION(BlueprintCallable)
|
|
int32 GetClaimableResearchPointEstimate();
|
|
|
|
UFUNCTION(BlueprintCallable, BlueprintPure)
|
|
bool AreResearchRespecTokensAvailable() const;
|
|
|
|
};
|
|
|