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30 lines
941 B
C++
30 lines
941 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "CommonUserWidget.h"
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#include "ObjectiveFinishedDisplayingDelegate.h"
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#include "FortQuestObjectiveEntry.generated.h"
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class UFortQuestObjectiveInfo;
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UCLASS(Abstract, Blueprintable, EditInlineNew)
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class UFortQuestObjectiveEntry : public UCommonUserWidget {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintCallable, BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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FObjectiveFinishedDisplaying OnFinishedDisplaying;
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private:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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UFortQuestObjectiveInfo* MyObjectiveInfo;
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public:
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UFortQuestObjectiveEntry();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void StartDisplayingObjective();
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UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
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void ObjectiveInfoSet(const UFortQuestObjectiveInfo* ObjectiveInfo, bool IsAnnouncement);
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};
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