Files
FNGameProj/Source/FortniteUI/Public/FortPlayerSurveyCMSDataConditionRandom.h
2024-01-21 00:41:14 +01:00

16 lines
463 B
C++

#pragma once
#include "CoreMinimal.h"
#include "FortPlayerSurveyCMSDataConditionBase.h"
#include "FortPlayerSurveyCMSDataConditionRandom.generated.h"
USTRUCT(BlueprintType)
struct FFortPlayerSurveyCMSDataConditionRandom : public FFortPlayerSurveyCMSDataConditionBase {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
float P;
FORTNITEUI_API FFortPlayerSurveyCMSDataConditionRandom();
};