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22 lines
612 B
C++
22 lines
612 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "FortDailyRewardsScheduleData.h"
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#include "FortDailyRewardsData.generated.h"
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USTRUCT(BlueprintType)
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struct FFortDailyRewardsData {
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GENERATED_BODY()
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public:
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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int32 CurrentLoginDays;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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bool bCanClaim;
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UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
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TArray<FFortDailyRewardsScheduleData> Schedules;
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FORTNITEUI_API FFortDailyRewardsData();
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};
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