Files
FNGameProj/Source/FortniteUI/Public/FortCapturePointWidget.h
2024-01-21 00:41:14 +01:00

17 lines
505 B
C++

#pragma once
#include "CoreMinimal.h"
#include "ECaptureState.h"
#include "FortUserWidget.h"
#include "FortCapturePointWidget.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UFortCapturePointWidget : public UFortUserWidget {
GENERATED_BODY()
public:
UFortCapturePointWidget();
//UFUNCTION(BlueprintCallable, BlueprintNativeEvent)
// void OnCapturePointDataChanged(bool bActivated, bool bLocked, float CapturePercentage, ECaptureState CaptureState, uint8 ControllingTeam);
};