Files
FNGameProj/Source/FortniteUI/Public/EDiscoCaptureProgressState.h
2024-01-21 00:41:14 +01:00

12 lines
209 B
C

#pragma once
#include "CoreMinimal.h"
#include "EDiscoCaptureProgressState.generated.h"
UENUM(BlueprintType)
enum class EDiscoCaptureProgressState : uint8 {
None,
AllyProgress,
EnemyProgress,
};