Files
FNGameProj/Source/FortniteUI/Public/AthenaEventMatchScoreboardPlayerWidgetBase.h
2024-01-21 00:41:14 +01:00

16 lines
488 B
C++

#pragma once
#include "CoreMinimal.h"
#include "AthenaEventMatchPlayerWidgetBase.h"
#include "AthenaEventMatchScoreboardPlayerWidgetBase.generated.h"
UCLASS(Abstract, Blueprintable, EditInlineNew)
class UAthenaEventMatchScoreboardPlayerWidgetBase : public UAthenaEventMatchPlayerWidgetBase {
GENERATED_BODY()
public:
UAthenaEventMatchScoreboardPlayerWidgetBase();
UFUNCTION(BlueprintCallable, BlueprintImplementableEvent)
void SetSquadIdVisible(bool InVisible);
};