Files
FNGameProj/Source/FortniteUI/Public/AthenaBaseStatView.h
2024-01-21 00:41:14 +01:00

17 lines
376 B
C++

#pragma once
#include "CoreMinimal.h"
#include "UObject/Object.h"
#include "GameplayTagContainer.h"
#include "AthenaBaseStatView.generated.h"
UCLASS(Blueprintable)
class UAthenaBaseStatView : public UObject {
GENERATED_BODY()
public:
UAthenaBaseStatView();
UFUNCTION(BlueprintCallable, BlueprintPure)
float GetStat(const FGameplayTag& InStat) const;
};