mirror of
https://github.com/FortniteModdingHub/FNGameProj.git
synced 2026-09-02 12:33:25 +00:00
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#include "FortTeamMemberPedestal.h"
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#include "Components/WidgetComponent.h"
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bool AFortTeamMemberPedestal::IsValidTeamMember() const {
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return false;
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}
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bool AFortTeamMemberPedestal::IsPlayingFortnite() const {
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return false;
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}
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bool AFortTeamMemberPedestal::IsInLocalSquadGroup() const {
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return false;
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}
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bool AFortTeamMemberPedestal::IsInFrontEnd() const {
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return false;
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}
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bool AFortTeamMemberPedestal::IsCurrentMemberLocal() const {
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return false;
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}
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int32 AFortTeamMemberPedestal::GetCurrentTeamSize() const {
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return 0;
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}
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void AFortTeamMemberPedestal::ClearOverrideMaterial() {
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}
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void AFortTeamMemberPedestal::ApplyUniformOverrideMaterial(UMaterialInterface* OverrideMaterial) {
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}
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AFortTeamMemberPedestal::AFortTeamMemberPedestal() {
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this->OwningPedestalGroup = NULL;
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this->AssignedMemberIndex = -1;
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this->VisualOrderIdx = -1;
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this->WidgetComponent_MemberInfo = CreateDefaultSubobject<UWidgetComponent>(TEXT("WidgetComponent_MemberInfo"));
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this->WidgetComponent_FillOpenSlot = CreateDefaultSubobject<UWidgetComponent>(TEXT("WidgetComponent_FillOpenSlot"));
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this->WidgetComponent_BattlePassInfo = CreateDefaultSubobject<UWidgetComponent>(TEXT("WidgetComponent_BattlePassInfo"));
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this->MemberHeroItem = NULL;
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}
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