Files
FNGameProj/Source/FortniteUI/Private/FortAlterationOptionsBase.cpp
2024-01-21 00:41:14 +01:00

30 lines
825 B
C++

#include "FortAlterationOptionsBase.h"
void UFortAlterationOptionsBase::ProcessAlterationOptions(bool bIntroAlterations) {
}
bool UFortAlterationOptionsBase::IsValidAlterationSlot() const {
return false;
}
void UFortAlterationOptionsBase::HandleAlterationsOptionSelected(UCommonButton* AlterationOptionButton, int32 GroupIndex) {
}
void UFortAlterationOptionsBase::HandleAlterationsOptionHovered(UCommonButton* AlterationOptionButton, int32 GroupIndex) {
}
bool UFortAlterationOptionsBase::DoAlterationOptionsExist(EFortAlterationOptionType OptionType) const {
return false;
}
UFortAlterationOptionsBase::UFortAlterationOptionsBase() {
this->AlterationOptionClass = NULL;
this->AlterationOptionButtons = NULL;
this->Item = NULL;
this->SlotIndex = 0;
this->bUpgradeOptionExists = false;
}