Files
FNGameProj/Source/FortniteUI/Private/DiscoCaptureUIData.cpp
2024-01-21 00:41:14 +01:00

11 lines
252 B
C++

#include "DiscoCaptureUIData.h"
FDiscoCaptureUIData::FDiscoCaptureUIData() {
this->CurrDisplayState = EDiscoCaptureUIState::None;
this->CapturePoint = NULL;
this->CurrPawn = NULL;
this->CurrMID = NULL;
this->FillAmount = 0.00f;
}