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19 lines
577 B
C++
19 lines
577 B
C++
#include "AthenaSpectatorBuildCountBase.h"
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void UAthenaSpectatorBuildCountBase::UpdateBuildCount() {
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}
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void UAthenaSpectatorBuildCountBase::OnWorldItemListChanged(const TArray<UFortWorldItem*>& ItemsAdded, const TArray<UFortWorldItem*>& ItemsRemoved) {
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}
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void UAthenaSpectatorBuildCountBase::OnFollowedPlayerChanged(AFortPlayerControllerSpectating* SpectatingPC, AFortPlayerState* NewFollowedPlayer) {
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}
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UAthenaSpectatorBuildCountBase::UAthenaSpectatorBuildCountBase() {
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this->BuildingClass = NULL;
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this->BuildCountType = ESpectatorBuildCountType::BuildCount;
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}
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