Files
FNGameProj/Source/FortniteUI/Private/AthenaRemotePlayerViewModel.cpp
2024-01-21 00:41:14 +01:00

10 lines
290 B
C++

#include "AthenaRemotePlayerViewModel.h"
void UAthenaRemotePlayerViewModel::OnFollowedPlayerChanged(AFortPlayerControllerSpectating* SpectatorPC, AFortPlayerState* NewFollowedPlayer) {
}
UAthenaRemotePlayerViewModel::UAthenaRemotePlayerViewModel() {
this->PlayerController = NULL;
}