Files
FNGameProj/Source/FortniteUI/Private/AthenaRebootChipDirective.cpp
2024-01-21 00:41:14 +01:00

11 lines
217 B
C++

#include "AthenaRebootChipDirective.h"
void UAthenaRebootChipDirective::SetViewModel(UAthenaPlayerViewModel* InPlayerVM) {
}
UAthenaRebootChipDirective::UAthenaRebootChipDirective() {
this->PlayerVM = NULL;
}