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19 lines
478 B
C++
19 lines
478 B
C++
#include "AthenaGamePhaseWidgetBase.h"
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void UAthenaGamePhaseWidgetBase::OnGameStateSet(AFortGameState* InGameState) {
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}
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void UAthenaGamePhaseWidgetBase::HandleGamePhaseStepChanged(EAthenaGamePhaseStep GamePhaseStep) {
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}
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void UAthenaGamePhaseWidgetBase::HandleCountdownUpdate(int32 TimeRemaining) {
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}
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UAthenaGamePhaseWidgetBase::UAthenaGamePhaseWidgetBase() {
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this->StormComingFontMaterial = NULL;
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this->StormComingWarningTime = 0.00f;
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this->TimeText = NULL;
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}
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