Files
FNGameProj/Source/FortniteUI/Private/AthenaBroadcastFollowedPlayerInfoBase.cpp
2024-01-21 00:41:14 +01:00

13 lines
302 B
C++

#include "AthenaBroadcastFollowedPlayerInfoBase.h"
void UAthenaBroadcastFollowedPlayerInfoBase::OnFollowedPlayerChanged(AFortPlayerControllerSpectating* SpectatingPC, AFortPlayerState* FollowedPlayerState) {
}
UAthenaBroadcastFollowedPlayerInfoBase::UAthenaBroadcastFollowedPlayerInfoBase() {
}