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15 lines
378 B
C++
15 lines
378 B
C++
#include "AthenaAIKillsBase.h"
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void UAthenaAIKillsBase::SetKillsSourcePlayerState(AFortPlayerStateAthena* InPlayerState) {
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}
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void UAthenaAIKillsBase::SetKillsSourcePlayerController(AFortPlayerControllerAthena* InPlayerController) {
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}
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UAthenaAIKillsBase::UAthenaAIKillsBase() {
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this->KillsText = NULL;
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this->KillsSource = NULL;
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this->bCustomKillSource = false;
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}
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