Files
FNGameProj/Source/FortniteGame/Public/ScaleSizeBySoundModule.h
2024-01-21 00:41:14 +01:00

19 lines
467 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Distributions/DistributionVector.h"
#include "SoundParticleModuleBase.h"
#include "ScaleSizeBySoundModule.generated.h"
UCLASS(Blueprintable, EditInlineNew)
class UScaleSizeBySoundModule : public USoundParticleModuleBase {
GENERATED_BODY()
public:
private:
UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true))
FRawDistributionVector ScaleSizeByMagnitude;
public:
UScaleSizeBySoundModule();
};