Files
FNGameProj/Source/FortniteGame/Public/ReplayDataSinglePlayerMove.h
2024-01-21 00:41:14 +01:00

13 lines
297 B
C++

#pragma once
#include "CoreMinimal.h"
#include "BaseReplayEventInfo.h"
#include "ReplayDataSinglePlayerMove.generated.h"
USTRUCT(BlueprintType)
struct FReplayDataSinglePlayerMove : public FBaseReplayEventInfo {
GENERATED_BODY()
public:
FORTNITEGAME_API FReplayDataSinglePlayerMove();
};