Files
FNGameProj/Source/FortniteGame/Public/PlayerProgressDelegateDelegate.h
2024-01-21 00:41:14 +01:00

10 lines
324 B
C++

#pragma once
#include "CoreMinimal.h"
#include "PlayerProgressDelegateDelegate.generated.h"
class APlayerState;
class UFortMinigameProgressComponent;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FPlayerProgressDelegate, APlayerState*, PlayerState, UFortMinigameProgressComponent*, Progress);