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10 lines
324 B
C++
10 lines
324 B
C++
#pragma once
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#include "CoreMinimal.h"
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#include "PlayerProgressDelegateDelegate.generated.h"
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class APlayerState;
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class UFortMinigameProgressComponent;
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UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FPlayerProgressDelegate, APlayerState*, PlayerState, UFortMinigameProgressComponent*, Progress);
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