Files
FNGameProj/Source/FortniteGame/Public/OnSpectatorCountChangedDelegate.h
2024-01-21 00:41:14 +01:00

7 lines
218 B
C

#pragma once
#include "CoreMinimal.h"
#include "OnSpectatorCountChangedDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnSpectatorCountChanged, int32, SpectatorCount);