Files
FNGameProj/Source/FortniteGame/Public/OnReadPrivacySettingsCompleteDelegate.h
2024-01-21 00:41:14 +01:00

8 lines
284 B
C

#pragma once
#include "CoreMinimal.h"
#include "McpPrivacySettings.h"
#include "OnReadPrivacySettingsCompleteDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_TwoParams(FOnReadPrivacySettingsComplete, bool, bSuccess, const FMcpPrivacySettings&, Settings);