Files
FNGameProj/Source/FortniteGame/Public/OnProcessCompleteDelegate.h
2024-01-21 00:41:14 +01:00

7 lines
193 B
C

#pragma once
#include "CoreMinimal.h"
#include "OnProcessCompleteDelegate.generated.h"
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_DELEGATE_OneParam(FOnProcessComplete, bool, WasCancelled);