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FNGameProj/Source/FortniteGame/Public/OnObjectiveIsVisibleChangedDelegate.h
2024-01-21 00:41:14 +01:00

9 lines
291 B
C++

#pragma once
#include "CoreMinimal.h"
#include "OnObjectiveIsVisibleChangedDelegate.generated.h"
class AFortObjectiveBase;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FOnObjectiveIsVisibleChanged, const AFortObjectiveBase*, Objective, bool, bNewVisibility);