Files
FNGameProj/Source/FortniteGame/Public/OnBuildingLevelChangedDelegate.h
2024-01-21 00:41:14 +01:00

9 lines
274 B
C++

#pragma once
#include "CoreMinimal.h"
#include "OnBuildingLevelChangedDelegate.generated.h"
class UFortOutpostItemDefinition;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnBuildingLevelChanged, UFortOutpostItemDefinition*, OutpostBuilding);