Files
FNGameProj/Source/FortniteGame/Public/OnBeginSpectatingDelegate.h
2024-01-21 00:41:14 +01:00

9 lines
246 B
C++

#pragma once
#include "CoreMinimal.h"
#include "OnBeginSpectatingDelegate.generated.h"
class AFortPlayerStateZone;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FOnBeginSpectating, AFortPlayerStateZone*, Spectator);