Files
FNGameProj/Source/FortniteGame/Public/GameplayAbilityRepSharedAnim.h
2024-01-21 00:41:14 +01:00

18 lines
468 B
C++

#pragma once
#include "CoreMinimal.h"
#include "GameplayAbilityRepSharedAnim_Base.h"
#include "GameplayAbilityRepSharedAnim.generated.h"
class UAnimMontage;
USTRUCT(BlueprintType)
struct FGameplayAbilityRepSharedAnim : public FGameplayAbilityRepSharedAnim_Base {
GENERATED_BODY()
public:
UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true))
UAnimMontage* AnimMontage;
FORTNITEGAME_API FGameplayAbilityRepSharedAnim();
};