Files
FNGameProj/Source/FortniteGame/Public/FortUserCloudHelperComponent.h
2024-01-21 00:41:14 +01:00

18 lines
494 B
C++

#pragma once
#include "CoreMinimal.h"
#include "Components/ActorComponent.h"
#include "FortUserCloudHelperComponent.generated.h"
UCLASS(Blueprintable, ClassGroup=Custom, Within=FortWorldManager, meta=(BlueprintSpawnableComponent))
class UFortUserCloudHelperComponent : public UActorComponent {
GENERATED_BODY()
public:
private:
UPROPERTY(EditAnywhere, Transient, meta=(AllowPrivateAccess=true))
uint64 LastIssuedRequestHandle;
public:
UFortUserCloudHelperComponent();
};